Project Cluster: Design for Board/Card Games (and its Digital Implications)

Fall 2009 | IT University of Copenhagen

Last Updated: November 27, 2009


Instructors:

Douglas Wilson (dewilson AT itu)
Miguel Sicart (miguel AT itu)


Course Description & Information:

See Course Base


Class Meetings:

Mondays 1-4pm @ 3A18


Course Schedule:

Pre-Class Preparation
Why study board/card games?

Readings:


Also:
Boardgame News and BoardGameGeek may prove to be useful sources of inspiration as you begin to brainstorm and build your games.

September 7 - Power Grid
Eurogames vs Ameritrash, Uncertainty, Randomness

Readings:


Other games to try: Modern Art, Puerto Rico, El Grande

September 14 - Mafia (aka Werewolf)
Paranoia Games, Player Elimination

Readings:

Optional Readings:


Other games to try: Bang!, Shadows Over Camelot, Battlestar Galactica

September 21 - Magic: The Gathering
Collectible Card Games, Player Creativity

Game idea pitches! Then form groups (email Doug + Miguel by 11:59 pm)

Readings:

Optional Readings:


Other games to try: Cosmic Encounter, Kongai

September 28 - War on Terror: the Boardgame
Game Rhetoric, Political Gameplay, Intentionally Broken (or Incomplete) Games

Readings:

Optional Readings:

Other games to try: Crunch, The Collectible Business Card Game

October 5 - Pandemic
Cooperative Games

Readings:

Other games to try: Arkham Horror, Reiner Knizia's Lord of the Rings

October 12
Fall Break! No class.

October 19
Playtest #1, Session #1

October 26
Playtest #1, Session #2

November 2 - Space Alert!
Mixed Media Games

Readings:

Optional Readings:

Related games: assorted VCR games

November 9 - The Upgrade!
Experimental Roleplaying Games

Readings:

Optional Readings:

Other games to try: Paranoia XP

November 16
Playtest #2, Session #1

November 23
Playtest #2, Session #2

November 30
Playtest #2, Session #3

SESSION POSTPONED - Paradise Hotel
Reality Television

Readings: