Skip to content Research

Research

Last updated byMads Mærsk Froston2010-08-05Research > Research Pearls

Share on FacebookSave as PDFSend to friend

"Research Pearls" 


IT University of Copenhagen
Rued Langgaards Vej 7, 2300 Copenhagen S

May 6, 2010 Auditorium 1:



  14:00 Welcome
by Jørgen Staunstrup
  14:10 "The Open-Source ITU Gaze Tracker"

by Javier San Agustin, Henrik Skovsgaard and Martin Tall

Abstract:
People with severe motor-skill disabilities are often unable to use standard input devices such as a mouse or a keyboard and they are, therefore, in strong need for alternative input devices. Gaze tracking offers them the possibility of interacting with a computer by just using eye movements, thereby making users more independent.
However, some people (for example users with a severe disability) are excluded from access to gaze interaction due to the high prices of commercial systems (above 10.000€). Gaze tracking systems built from low-cost and off-the-shelf components have the potential of facilitating access to the technology and bring prices down.

The ITU Gaze Tracker is an off-the-shelf system that uses an inexpensive webcam or a videocamera to track the user’s eye. It is free and open-source, offering users the possibility of trying out gaze interaction technology for a cost as low as 20€, and to adapt and extend the software to suit specific needs.

In this talk we will present the open-source ITU Gaze Tracker and show the different scenarios in which the system has been used and evaluated.

  15:00 Short break 
  15:10

"The Value of Play: Understanding the ethics of Computer Games"
by Miguel Sicart

Abstract:
We live in a world in which digital gaming is quickly becoming our dominant form of entertainment. However, computer games are still raising ethical concerns.

My research has tried to provide a comprehensive answer to the question: what are the ethics of computer games? By focusing on players and their interaction with games, I propose an understanding of playing games as a morally valuable action.

In this talk I will present my research findings regarding the ethics of computer games, and how we can provide answers to the moral issues they raise.
  16:00 End of Agenda

 

Find this page Online

http://212.97.130.100/en/Forskning/Research-Pearls