using System; using buddy_sharp; /// /// Summary description for Class1 /// /// namespace CLab { public class Buddy { public Buddy() { // // TODO: Add constructor logic here // } public Bdd ite(Bdd var1, Bdd var2, Bdd var3) { return new Bdd(); } /*public Bdd ithvar(Bdd var1) { return new Bdd(); }*/ public Bdd ithvar(int var1) { return new Bdd(); } public Bdd bddTrue { get { return new Bdd(); } } public Bdd bddFalse { get { return new Bdd(); } } public Bdd biimp(Bdd var1, Bdd var2) { return new Bdd(); } public int nodecount(Bdd var1) { return 0; } } }