Frankly, for the mostpart, the game's shape, size and visuals isn't, for now, that big an issue for me. I guess my focus is more on creating something, hopefully, non-mainstream, but something, in it's own special way, kicks ass. My passion is probably mostly focused on smaller games with something to say, more than the bigger games. I expect people to work. I came to shape awesome, and I guess it would be nice if the people I worked with had the same idea. but lets make it fun eh?