Here you can create your profile for others to see who you are and what your skills are.
You can also create and browse the teams from this page.
Please make sure that you do it following the instructions on how to create a page (each profile is a page).
It is extremely important that you upload a picture of yourself, so it's easy to identify you.
Next to your name, please include in brackets what your profile is.
In the profile, besides your picture, you have to add:
- Your bachelor/previous education.
- What profile do you have: designer, artist, programmer, project manager.
- What skills and competencies do you have: programming, software suites, previous experience.
- What your expectations/ambitions for this course are: what type of game do you want to create.
- What are your 5 favorite games.
- Other information: hobbies, interests.
A sample profile [designer].
Achim Wache [Making stuff happen]
Corinne Cadalin [Architect of Play, Story Writer, Project Manager] Team Leader Pitch
Jacob Herold [Programmer, Project Manager, Writer, Nay-sayer] - Team Leader Pitch
Joanna Duda [Project Manager, Writer, Communication, Team Worker, Thinker] Pitch
Jonas Maaløe [User Experience Designer, Project Manager, Big Picture Guy] - Team Leader Pitch
Kristoffer Hougaard [Project manager, Designer, Artist] Pitch
Martin Fasterholdt [Game Designer, 3D Artist, Programmer] Team Leader Pitch
Peter Bing [Game Designer, Project Manager, Organizer] Team 1: Team Leader Pitch
Sergiu Gabura [Designer, Web Developer, App Developer] Team Leader Pitch
Simon Cutajar [Developer / Designer / Musician / Project Manager] - Team Leader Pitch
Tilman Geishauser [developer/project manager] - Team Leader Pitch
Thomas Joris Papa [Game Designer] - Team leader Pitch
Achim Wache [designer/writer/concept/engineering/programming/project managment]
Aleksandar Arsovski [Game designer, Developer, Level designer]
Alex Morast [developer]
Alexandru-Silviu Paun[Project manager/programmer]
Allan Alansari [web designer,graphic designer, game designer, musician]
Anders Brevik [Scripter/Creative thinker/Wannabe programmer]
Anders Mousten [Programmer, 3D Artist] (TEAM 1)
Anders Østergaard [Social Scientist/Designer/Story-writer/Concept developer]
Andrew Borg Cardona [Developer/Designer] (TEAM 1)
Annika Holme [Designer, Concept, Artist, Communication] (TEAM 1)
Astrid Sønderby Lamhauge [Designer/Projectmanager/User studies]
Benjamin Schäfer [Designer/Analyst]
Carsten Hejlskov [Game designer, Developer, Project manager, Level designer]
Carlos Mauricio [Analyst, Story writer, Level designer]
Casper N Voigt [programmer, game designer, project manager]
Christoffer Krogslund [programmer]
Corinne Cadalin [Architect of Play, Story Writer, Project Management]
Emil Erik Hansen [Programmer, Developer] (TEAM 1)
Emil Hammar [Designer, Project manager]
Francesco Guerra [Programmer, 3d artist, Musician]
Giedrius Spokas [3D/2D(Maya, Photoshop) medium, programming beginer (C#)]
Ioana Marin [ game designer, 3D and 2D Artist]
Joanna Duda [Project Manager, Writer, Communication, Team Worker, Thinker]
Jonas Maaløe [User Experience Designer, Project Manager, Big Picture Guy]
Jonatan Van Hove [designer/project manager]
Julian Møller [programmer]
K Shonibare-Lewis [Designer, 2D Artist, 3D Artist]
Katerina Prevelianaki [Designer, Analyst,]
Kristina Amaloo [Game designer, 2D Artist]
Kristoffer Hougaard [Project Manager, Designer, Artist]
Lars Bindslev [Designer, Concept development]
Lasse Honnens de Lichtenberg [Programmer, (game design)]
Mads Johansen [programmer, Engineer of Playfulness]
Marco Fumagalli [Programmer]
Martin Colith [Lead, Game Designer, Level Designer, Script/Game-play Programmer, Elitist Prick]
Martin Petersen [Design, Project Management]
Michele Ermacora [Programmer]
Mikkel Faurholm [Designer, Tester, Analyst, 3D&2D Stuff]
Nanna Florang [Analyst/Designer]
Nikolaj Settnes [Programmer, (Game Designer)]
Oana Goge [developer / project manager?]
Oliver Lønberg [Game designer, Project manager, Brainstorming extraordinaire, Tester]
Peter Bing [Game Designer, Project Manager, Organizer] (TEAM 1)
Rasmus Haarbye Game Designer/Architect of play, User experience, analyst]
René Bech Korsgaard [Game-play/-AI/-Engine/-Graphics programmer]
Sam [Problem Solver | Puzzling Designer] predated
Simon Cutajar [Developer / Designer / Musician / Project Manager]
Simon Maurer [Analyst, Structurer, Allrounder]
Simon Vestergaard [Game designer, (Programmer)]
Steen Nordsmark Pedersen [programmer]
Terry Guijt [Analyst/Scripter/Team Worker]
Thomas Joris Papa [Game Designer]
Tilman Geishauser[developer/project manager]
Thomas Pierog [Designer, project manager, something something music]
Tommy Rousse [populating…]
Troels Dejgaard Hansen [Designer & project manager, (artist)]
Valentin Scherfig [Game designer, work in progress]
Virgil Tanase [programmer, game designer, musician]
Alexander Poulsen [programmer, game designer]
When you have your team ready, please write a page for it.
Each team should have:
- A name
- Name of the game
- Short description of the game. Max. 3 lines.