a:29:{i:0;a:3:{i:0;s:14:"document_start";i:1;a:0:{}i:2;i:0;}i:1;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:0;}i:2;a:3:{i:0;s:13:"internalmedia";i:1;a:7:{i:0;s:17:":gob_illusion.jpg";i:1;s:0:"";i:2;N;i:3;s:3:"200";i:4;N;i:5;s:5:"cache";i:6;s:7:"details";}i:2;i:1;}i:3;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:27;}i:4;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:27;}i:5;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:10:"Education:";}i:2;i:29;}i:6;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:40;}i:7;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:79:" Bachelor in Human-Centered Informatics from Aalborg University in Copenhagen.";}i:2;i:40;}i:8;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:40;}i:9;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:8:"Profile:";}i:2;i:124;}i:10;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:133;}i:11;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:55:" Designer Project Manager Music neerd/crate digger";}i:2;i:133;}i:12;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:133;}i:13;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:7:"Skills:";}i:2;i:197;}i:14;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:205;}i:15;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:193:" I know a little Java programming but that's basically it. I'm more than willing to learn both more programming and graphical toolsets. Analytic and reflective in my approach Keeps a deadline";}i:2;i:205;}i:16;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:205;}i:17;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:25:"Expectations & ambitions:";}i:2;i:408;}i:18;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:434;}i:19;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:400:" I expect to be part of a verzatile, creative, ambitious and bold groupe, that wants to have fun while working hard on a game. I hope to develop some kind of different feeling game, whether it be through level design, mechanics, sound or something else. I don't expect to invent somthing necessarily ground breaking, but I do expect to implement something quirky or odd or off beat to the pot. ";}i:2;i:434;}i:20;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:434;}i:21;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:34:"5 games (that have influenced me):";}i:2;i:843;}i:22;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:878;}i:23;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:114:" Silent Hill 2 Super Mario Bros. 3 Shadow of the Collossus Portal I'm sure Journey should be on this list";}i:2;i:878;}i:24;a:3:{i:0;s:6:"p_open";i:1;a:0:{}i:2;i:878;}i:25;a:3:{i:0;s:5:"cdata";i:1;a:1:{i:0;s:20:"Hobbies + interests:";}i:2;i:1005;}i:26;a:3:{i:0;s:7:"p_close";i:1;a:0:{}i:2;i:1026;}i:27;a:3:{i:0;s:12:"preformatted";i:1;a:1:{i:0;s:277:" Football (soccer) Music: Anything good, but mainly golden-age hip hop, triphop, jazz (in most forms), the brainfeeder movement, rock blah blah etc etc. Film: Wes Anderson, Jim Jarmusch, David Lynch, Werner Herzog, Coen-Brothers, Martin Scorsese, Stanley Kubrick, ";}i:2;i:1026;}i:28;a:3:{i:0;s:12:"document_end";i:1;a:0:{}i:2;i:1026;}}